Match S.O.S.A

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  1. Buna ziua, Sunt Andreea, sotia lui Match...raspund in numele lui ca sa pot scrie in romana. Iti multumim pentru faptul ca esti unul din putinii care ne acorda dreptul la replica. Am dori sa explicam cele intamplate atat tie cat si comunitatii (maine daca vom fi ascultati). Daca doresti sa porti conversatia in limba engleza ne poti lasa nr de telefon in PM ca sa te contacteze el direct in caz contrar te rugam sa ne spui si voi traduce pt Match. In orice caz iti multumim ca ne-ai contactat deoarece surprinzator au fost putini cei ce au dorit sa ne afle punctul de vedere si sentimentul general este ca suntem blocati din a face ceea ce este normal si anume a explica partea noastra / punctul nostru de vedere asa cum cealalta parte a facut-o deja
  2. Guys ! make sure to send me your email if you would like to go... there is only 2 or 3 invitations left!
  3. I will start sending the invitations today.... it's a very difficult task since i have literally hundreds of demands but i will only select around 50 to 60 players .... it's gonna be a tough choice but in time i will organize a O.C.D where i approve everyone and make a giant game ! but first i want to keep working the scenario and improving little details!
  4. HELLO LADIES N GENTS! I WILL SEND THE INVITES NEWT WEEK.... IF YOU HAVE NOT SUBMITTED YOUR EMAIL YET, PLEASE DO! THANK YOU! YES! IT'S FINALLY HERE! OP. CAPTAIN DOWN 2 WILL TAKE PLACE IN A COUPLE WEEKS! SAME SYSTEM AS LAST TIME, MINUS A FEW SCENARIO AND RULES "BUG FIXES" TO OPTIMISE GAMEPLAY! SEE YOU THERE! IMPORTANT: If you are interested in participating in this Operation, its simple and FREE.... Send me a Private message with your inquiry to the Operation along with your Email, and if you are a fair and fun player that we know of, we will send you an email with your invitation Card. PRINT IT OUT! and bring it with you to the game! Enjoy Reading the Scenario + rules below... Operation: Captain Down - 2 Captain Harris has been in the Air Force for over 15 years, a War veteran and is highly decorated. A Month before his Discharge he was assigned to go on a “Recon” Mission over some Hostile territories in Soviet Russia. His plane was shot down by a RPG while flying low over what we believe is the HQ of this Enemy Faction. It has Been 28 days since the Incident and we have just received an unidentified transmission from someone claiming to be Captain Harris and to still be alive and held captive by the Soviets. This Morning our voice recognition system has positively identified the voice to be his. We are now 1 day away from his Retirement party, i think its time to bring him home… In Game Directory: 1 person will play as the Hostage (Captain Harris) , the rest of the players will be divided into 2 groups, (Special Forces and Soviet Faction.) Ratio 2:3 in favor of the Special Forces since the soviets are mostly going to be in buildings covered and defending The Soviets will have to Keep direct contact with the Hostage at all times, you can either keep a hand on his shoulder or have a gun pointed at him. If you are not touching the Hostage or pointing a gun at him, the Hostage is allowed to flee, take your weapon or scream. The Hostage does not have to be in the soviet’s HQ, the soviets can hide him wherever they want on THEIR Territory. The Special Forces Unit is to FIRST neutralize their communications building to avoid 100’s of reinforcements to surround them. Once the Communications Building is neutralized, they can begin to search for Captain Harris’s Location to rescue him. Once you have Rescued Captain Harris, you are to EVAC to the LZ immediately. The Location of the LZ will be Located at the Start Point of the Special Force’s Mission. Rules: 1) Both Sides will have Unlimited Respawn every 10 MINUTES (:00, :10, :20, :30 etc etc) 2) There will be a time limit based on the amount of players present 3) Soviets are not allowed to Kill the Hostage 4) If a member of the Special Forces Shoots the Hostage by mistake, he is to go to the respawn and the Hostage is immobilized for 5 minutes. IF HE IS SHOT A SECOND TIME, GAME OVER! SOVIETS WIN 5) If the Hostage escapes, Soviets are then allowed to kill him once he is above a 15 meter Distance 6)To neutralize the Communications Building you must kill the Soviets protecting it and Destroy the Main Power source (which will be a cardboard box prop with MAIN POWER SOURCE WRITTEN ON IT) 7) Respawn areas are not to be taken hostage! if you shoot at someone at their respawn you are to call HIT and go back to your respawn. Minimum Engagement distance are: 20 meters for DMR in single fire only, 10 Meters for any SMG type in semi auto, and full auto above 20 meters, Pistols and shotguns, 2 meters Semi auto and 3 Full auto REPLICA TYPES / M.E.D/ VELOCITY: Pistol/shotgun, NO co2 / 2m single, 3m auto / 100m/s, Machine Gun/SMG / 10m single, 20m auto / 125m/s DMR / 20m single / 140m/s Sniper / 30m / 170 m/s (*PLEASE BE ADVISED THAT IF IT COMES DOWN TO A FACE OFF UNDER 2 METERS YOU HAVE TO SURRENDER YOUR VICTIM, WE WILL NOT TOLERATE ARGUING OVER WHO SHOT TOO CLOSE AND WHO IS OUT! IF THAT IS THE CASE, BOTH PLAYERS GO BACK TO RESPAWN, so please remember that we are here to have fun, not to argue or hurt one another! play nice! ) 9) You may carry as many weapons, mags and Ammo as you want 10) Eye Protection must be warn at all times 11) WE WILL BE ALLOWED IN THE BUILDINGS BUT NOT ON THE SECOND FLOORS AND UP! ONLY ON THE BOTTOM FLOORS! if you are caught on a upper floor you are to go to respawn. 12) Be fair, CALL YOUR HITS and Have Fun! Translation below Scenariul pe scurt in romana (putin modificat fata de data trecuta, pt a imbunatati jocul): 2 echipe: Special Forces si Soviet Faction. Ratia este de 2/3 in favoarea fortelor speciale. Cpt Harris a fost doborat si este tinut ostatic de catre rusi. Rusii trebuie sa tina o mana pe prizonier sau o arma indreptata spre el. Daca nu, el poate captura o arma, fugii sau striga. Fortele speciale, prima data, trebuie sa neutralizeze cladirea de comunicatii, (omorarea rusilor care o protejeaza si distrugerea unei cutii de carton pe care scrie "MAIN POWER SOURCE". Informatii despre locatia cladirii de comunicatii si a ostaticului vor fii la cativa dintre jucatorii rusi, deci cercetati-i pe rusii pe care-i omorati. Dupa aceea, fortele speciale trebuie sa-l recupereze pe ostatic si sa-l duca la punctul de unde au inceput jocul. Respawn nelimitat, la fix, la si 10, la si 20 si la si 30, etc, ale fiecarei ore. (din 10 in 10 minute) Va fi o limita de timp stabilita in functie de numarul de jucatori. Rusii nu au voie sa-l omoare pe ostatic, doar daca ostaticul evadeaza si se afla la o distanta de minim 15m. Daca un membru al fortelor speciale trage in ostatic, jucatorul moare si se duce la respawn, iar ostaticul e imobilizat 5 minute. Daca ostaticul este impuscat a 2-a oara, rusii castiga. Nu se blocheaza respawnul, cine trage acolo, moare si se duce la respawnul lui. Tip replica / distanta minima de angajare / viteze maxim admise: Pistol/shotgun, fara co2 / 2m single, 3m auto / 100m/s, este necesar si obligatoriu de avut. Puscas / 10m single, 20m auto / 125m/s DMR / 20m single / 140m/s Sniper / 30m / 170 m/s "Bang Kill" este permis si va fi folosit doar cand distanta intre cei 2 inamici este de sub 2m si inamicul nu este constient de prezenta ta acolo (adica nu tragi sub 2m, ci doar zici "Bang" la inamic). Daca el este de acord, ca a fost corect executat Bang-ul, moare doar el. Daca nu e de acord ca a fost corect sau amandoi ziceti bang, muriti amandoi. Aici am sa va rog sa fiti cat mai corecti, omul a depus un efort, apreciati-l. Nu se folosesc etajele, ci doar parterul. Cine urca la etaj, moare si se duce la respawn. Nu se accepta nici un fel de cearta/contraziceri. (data viitoare nu veti mai fi acceptati la joc). Tineti minte, evenimentul este pt a ne distra, nu pt a ne certa si a rani pe ceilalti. Ochelarii de protectie pe nas tot timpul. Fii corect, recunoaste loviturile si distreaza-te.
  5. HERE IT IS! The Translated Scenario, ENJOY! Scenariul pe scurt in romana (putin modificat fata de data trecuta, pt a imbunatati jocul): 2 echipe: Special Forces si Soviet Faction. Ratia este de 2/3 in favoarea fortelor speciale. Cpt Harris a fost doborat si este tinut ostatic de catre rusi. Rusii trebuie sa tina o mana pe prizonier sau o arma indreptata spre el. Daca nu, el poate captura o arma, fugii sau striga. Fortele speciale, prima data, trebuie sa neutralizeze cladirea de comunicatii, (omorarea rusilor care o protejeaza si distrugerea unei cutii de carton pe care scrie "MAIN POWER SOURCE". Informatii despre locatia cladirii de comunicatii si a ostaticului vor fii la cativa dintre jucatorii rusi, deci cercetati-i pe rusii pe care-i omorati. Dupa aceea, fortele speciale trebuie sa-l recupereze pe ostatic si sa-l duca la punctul de unde au inceput jocul. Respawn nelimitat, la fix, la si 10, la si 20 si la si 30, etc, ale fiecarei ore. (din 10 in 10 minute) Va fi o limita de timp stabilita in functie de numarul de jucatori. Rusii nu au voie sa-l omoare pe ostatic, doar daca ostaticul evadeaza si se afla la o distanta de minim 15m. Daca un membru al fortelor speciale trage in ostatic, jucatorul moare si se duce la respawn, iar ostaticul e imobilizat 5 minute. Daca ostaticul este impuscat a 2-a oara, rusii castiga. Nu se blocheaza respawnul, cine trage acolo, moare si se duce la respawnul lui. Tip replica / distanta minima de angajare / viteze maxim admise: Pistol/shotgun, fara co2 / 2m single, 3m auto / 100m/s, este necesar si obligatoriu de avut. Puscas / 10m single, 20m auto / 125m/s DMR / 20m single / 140m/s Sniper / 30m / 170 m/s "Bang Kill" este permis si va fi folosit doar cand distanta intre cei 2 inamici este de sub 2m si inamicul nu este constient de prezenta ta acolo (adica nu tragi sub 2m, ci doar zici "Bang" la inamic). Daca el este de acord, ca a fost corect executat Bang-ul, moare doar el. Daca nu e de acord ca a fost corect sau amandoi ziceti bang, muriti amandoi. Aici am sa va rog sa fiti cat mai corecti, omul a depus un efort, apreciati-l. Nu se folosesc etajele, ci doar parterul. Cine urca la etaj, moare si se duce la respawn. Nu se accepta nici un fel de cearta/contraziceri. (data viitoare nu veti mai fi acceptati la joc). Tineti minte, evenimentul este pt a ne distra, nu pt a ne certa si a rani pe ceilalti. Ochelarii de protectie pe nas tot timpul. Fii corect, recunoaste loviturile si distreaza-te.
  6. This is not an Event, it is a Private game that i am hosting and created, So unfortunately people will have to bear with my English until i release the Romanian version of this post... As far as the Translation is Concerned, it is just like OCD 1, it will be posted as soon as i receive it. The fact being that, as you know, i do not write good enough Romanian, so i must have all this translated once released. *I should have it very shortly. You may revisit the page once updated with the Romanian version.
  7. Hello Everyone! as you already know , we are continuing the Op. Captain Down Series because of the success of the first one, so why not keep the ball rollin'! To those who may not know how this Operation is put together an what the requirements are, here you go: Op. Captain Down is a PRIVATE game based on a INVITE ONLY system. The Idea is to Invite the people that we know are fair players and filter out the Highlanders and Jerks within the community! Now keep in mind that we are all for the unification of the teams , and we are great supporters of it too. On the other hand, this Operation focuses on the closer friends of S.O.S.A and all players who we know for a fact, are fair and fun! You may read the Scenario/rules below or directly click on the link that will take you to our facebook! or visit us on our Forum : http://sosa-mfu.moreforum.com/ IMPORTANT: If you are interested in participating in this Operation, its simple and FREE.... Send me a Private message with your inquiry to the Operation along with your Email, and if you are a fair and fun player that we know of, we will send you an email with your invitation Card. PRINT IT OUT! and bring it with you to the game! Enjoy Reading the Scenario + rules below... Operation: Captain Down - 2 Captain Harris has been in the Air Force for over 15 years, a War veteran and is highly decorated. A Month before his Discharge he was assigned to go on a “Recon” Mission over some Hostile territories in Soviet Russia. His plane was shot down by a RPG while flying low over what we believe is the HQ of this Enemy Faction. It has Been 28 days since the Incident and we have just received an unidentified transmission from someone claiming to be Captain Harris and to still be alive and held captive by the Soviets. This Morning our voice recognition system has positively identified the voice to be his. We are now 1 day away from his Retirement party, i think its time to bring him home… In Game Directory: 1 person will play as the Hostage (Captain Harris) , the rest of the players will be divided into 2 groups, (Special Forces and Soviet Faction.) Ratio 2:3 in favor of the Special Forces since the soviets are mostly going to be in buildings covered and defending The Soviets will have to Keep direct contact with the Hostage at all times, you can either keep a hand on his shoulder or have a gun pointed at him. If you are not touching the Hostage or pointing a gun at him, the Hostage is allowed to flee, take your weapon or scream. The Hostage does not have to be in the soviet’s HQ, the soviets can hide him wherever they want on THEIR Territory. The Special Forces Unit is to FIRST neutralize their communications building to avoid 100’s of reinforcements to surround them. Once the Communications Building is neutralized, they can begin to search for Captain Harris’s Location to rescue him. Once you have Rescued Captain Harris, you are to EVAC to the LZ immediately. The Location of the LZ will be Located at the Start Point of the Special Force’s Mission. Rules: 1) Both Sides will have Unlimited Respawn every 10 MINUTES (:00, :10, :20, :30 etc etc) 2) There will be a time limit based on the amount of players present 3) Soviets are not allowed to Kill the Hostage 4) If a member of the Special Forces Shoots the Hostage by mistake, he is to go to the respawn and the Hostage is immobilized for 5 minutes. IF HE IS SHOT A SECOND TIME, GAME OVER! SOVIETS WIN 5) If the Hostage escapes, Soviets are then allowed to kill him once he is above a 15 meter Distance 6)To neutralize the Communications Building you must kill the Soviets protecting it and Destroy the Main Power source (which will be a cardboard box prop with MAIN POWER SOURCE WRITTEN ON IT) 7) Respawn areas are not to be taken hostage! if you shoot at someone at their respawn you are to call HIT and go back to your respawn. Minimum Engagement distance are: 20 meters for DMR in single fire only, 10 Meters for any SMG type in semi auto, and full auto above 20 meters, Pistols and shotguns, 2 meters Semi auto and 3 Full auto REPLICA TYPES / M.E.D/ VELOCITY: Pistol/shotgun, NO co2 / 2m single, 3m auto / 100m/s, Machine Gun/SMG / 10m single, 20m auto / 125m/s DMR / 20m single / 140m/s Sniper / 30m / 170 m/s (*PLEASE BE ADVISED THAT IF IT COMES DOWN TO A FACE OFF UNDER 2 METERS YOU HAVE TO SURRENDER YOUR VICTIM, WE WILL NOT TOLERATE ARGUING OVER WHO SHOT TOO CLOSE AND WHO IS OUT! IF THAT IS THE CASE, BOTH PLAYERS GO BACK TO RESPAWN, so please remember that we are here to have fun, not to argue or hurt one another! play nice! ) 9) You may carry as many weapons, mags and Ammo as you want 10) Eye Protection must be warn at all times 11) WE WILL BE ALLOWED IN THE BUILDINGS BUT NOT ON THE SECOND FLOORS AND UP! ONLY ON THE BOTTOM FLOORS! if you are caught on a upper floor you are to go to respawn. 12) Be fair, CALL YOUR HITS and Have Fun!
  8. Nume Echipa: S.O.S.A Nume/Nickname TL Echipa: Match Contact TL Echipa: 07 400 90 800 Numar Membri Activi: 12 Locatia unde activeaza de obicei echipa: Ghencea